The majority of inmates have low education levels, lack professional skills and motivation, and some may even have learning disabilities |
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These disadvantages increase the risk of reoffending and limit their prospects in the job market. Ultimately, this perpetuates a cycle of poverty and social exclusion that needs to be broken.
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The VISION (Visualising the Future Through Training) project aims to integrate Virtual Reality (VR) into Vocational Education and Training (VET) programmes offered to inmates during their sentenceVR is an effective tool for promoting VET programmes, as it engages inmates and encourages their active participation in vocational and educational training.
By utilising VR, individuals are encouraged to invest in their professional qualifications, which will help them secure employment after their release and successfully reintegrate into society. |
VISION aims to ▼▼
● Increase Inmates' enrolment rate
in prison VET programmes and enhance their motivation to engage
and complete these learning opportunities
and complete these learning opportunities
● Strengthen Inmates' preparation
for labour market integration, increasing their chances of successful
reintegration and reducing the risk of reincarceration
reintegration and reducing the risk of reincarceration
● Contribute to decreasing Inmates' digital exclusion
by providing them access to cutting-edge technology such as VR,
empowering them to take control of their future
empowering them to take control of their future
● Enhance the digital competencies
of prison professionals and other stakeholders in utilising VR technology as
a tool to support motivational strategies and assist disadvantaged groups
facing multiple exclusion factors
a tool to support motivational strategies and assist disadvantaged groups
facing multiple exclusion factors
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Expected Outcomes ▼▼
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1. Design of a tool to support prison and training services in assessing inmates' motivation for VET programmes and recommending appropriate enrolment strategies |
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2. Development of virtual scenarios specifically designed to promote course enrolment and stimulate inmate's motivation |
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3. Deployment of a b-Learning programme for prison trainers and educators, equipping them with the necessary skills to utilise and deliver the VR scenarios alongside the trainees |
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By introducing this innovative technology to major VET providers at the national and European levels, the VISION project is paving the way for future investments in this approach. The successful outcomes of this initiative will serve as valuable case studies to be shared and used in advocacy processes, thereby further advancing the digitalisation efforts in the complex and challenging prison environment.
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